160 lines
5.6 KiB
C#
160 lines
5.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Data.Common;
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using System.IO;
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using System.Linq;
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using AdvenOfCode.Contracts;
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using Coordinate = (int x, int y, int z);
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namespace AoC_2025;
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public class Day08
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{
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private Coordinate[] ParsePuzzleInput(string path)
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{
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var puzzleInput = File.ReadAllLines(path)
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.Where(line => !string.IsNullOrWhiteSpace(line))
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.Select(line => line.Split(',', StringSplitOptions.RemoveEmptyEntries).Select(str => int.Parse(str)).ToArray())
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.Select(numbers => (numbers[0], numbers[1], numbers[2]))
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.ToArray();
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return puzzleInput;
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}
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public long SolvePart1(string pathToPuzzleInput, int amountToConnect)
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{
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var points = ParsePuzzleInput(pathToPuzzleInput);
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Dictionary<Coordinate, HashSet<Coordinate>> connected = points.ToDictionary(p => p, p => new HashSet<Coordinate>());
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var pointsWithClosest = points.Select(point =>
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{
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var closest = GetClosestPoint(point, points, connected);
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return (point, closest: closest.point, closest.distance);
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})
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.OrderBy(x => x.distance)
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.ToArray();
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List<List<Coordinate>> circuits = [];
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for (var i = 0; i < amountToConnect; i++)
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{
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var next = pointsWithClosest[0];
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_ = AddToCircuits(next.point, next.closest, circuits);
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connected[next.point].Add(next.closest);
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connected[next.closest].Add(next.point);
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pointsWithClosest = points.Select(point =>
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{
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var closest = GetClosestPoint(point, points, connected);
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return (point, closest: closest.point, closest.distance);
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})
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.OrderBy(x => x.distance)
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.ToArray();
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}
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return circuits
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.Select(circuit => circuit.Count)
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.OrderDescending()
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.Take(3)
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.Aggregate((acc, next) => acc * next);
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}
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public long SolvePart2(string pathToPuzzleInput)
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{
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var points = ParsePuzzleInput(pathToPuzzleInput);
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Dictionary<Coordinate, HashSet<Coordinate>> connected = points.ToDictionary(p => p, p => new HashSet<Coordinate>());
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var pointsWithClosest = points.Select(point =>
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{
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var closest = GetClosestPoint(point, points, connected);
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return (point, closest: closest.point, closest.distance);
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})
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.OrderBy(x => x.distance)
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.ToArray();
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List<List<Coordinate>> circuits = points.Select(p => new List<Coordinate>() { p }).ToList();
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(Coordinate a, Coordinate b) lastConnected = ((0, 0, 0), (0, 0, 0));
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while(circuits.Count > 1)
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{
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var next = pointsWithClosest[0];
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_ = AddToCircuits(next.point, next.closest, circuits);
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connected[next.point].Add(next.closest);
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connected[next.closest].Add(next.point);
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lastConnected = (next.point, next.closest);
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pointsWithClosest = points.Select(point =>
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{
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var closest = GetClosestPoint(point, points, connected);
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return (point, closest: closest.point, closest.distance);
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})
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.OrderBy(x => x.distance)
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.ToArray();
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}
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return lastConnected.a.x * lastConnected.b.x;
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}
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private (Coordinate point, double distance) GetClosestPoint(Coordinate a, Coordinate[] points, Dictionary<Coordinate, HashSet<Coordinate>> connections)
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{
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var minDistance = double.MaxValue;
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var minIndex = -1;
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for (var i = 0; i < points.Length; i++)
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{
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if(a == points[i]) continue;
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if(connections[a].Contains(points[i])) continue;
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var distance = GetDistance(a, points[i]);
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if (minDistance > distance)
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{
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minIndex = i;
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minDistance = GetDistance(a, points[i]);
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}
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}
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return (points[minIndex], minDistance);
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}
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private double GetDistance(Coordinate a, Coordinate b)
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{
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return Math.Sqrt(Math.Pow(a.x - b.x, 2) + Math.Pow(a.y - b.y, 2) + Math.Pow(a.z - b.z, 2));
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}
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private int AddToCircuits(Coordinate a, Coordinate b, List<List<Coordinate>> circuits)
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{
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var circuitToAddBTo = circuits.FirstOrDefault(circuit => circuit.Contains(a));
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var circuitToAddATo = circuits.FirstOrDefault(circuit => circuit.Contains(b));
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if (circuitToAddATo == null && circuitToAddBTo == null)
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{
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circuits.Add([a, b]);
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return 2;
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}
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if (circuitToAddATo == circuitToAddBTo)
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{
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return 0;
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}
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if (circuitToAddATo != null && circuitToAddBTo != null)
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{
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circuits.Remove(circuitToAddATo);
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circuits.Remove(circuitToAddBTo);
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circuits.Add([..circuitToAddATo, ..circuitToAddBTo]);
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return 0;
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}
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if (circuitToAddATo != null)
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{
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circuitToAddATo.Add(a);
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}
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else
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{
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circuitToAddBTo.Add(b);
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}
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return 1;
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}
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private IEnumerable<(Coordinate pointA, Coordinate pointB, double distance)> GetAllDistances(Coordinate[] coordinates)
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{
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var combinations = coordinates
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.SelectMany((coord, ix) =>
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coordinates.Skip(ix + 1).Select(coordB => (coord, coordB, distance: GetDistance(coord, coordB))))
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.OrderBy(x => x.distance)
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.ToArray();
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return combinations;
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}
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} |