using System; using System.Collections.Generic; using System.Data.Common; using System.IO; using System.Linq; using AdvenOfCode.Contracts; using Coordinate = (int x, int y, int z); namespace AoC_2025; public class Day08 { private Coordinate[] ParsePuzzleInput(string path) { var puzzleInput = File.ReadAllLines(path) .Where(line => !string.IsNullOrWhiteSpace(line)) .Select(line => line.Split(',', StringSplitOptions.RemoveEmptyEntries).Select(str => int.Parse(str)).ToArray()) .Select(numbers => (numbers[0], numbers[1], numbers[2])) .ToArray(); return puzzleInput; } public long SolvePart1(string pathToPuzzleInput, int amountToConnect) { var points = ParsePuzzleInput(pathToPuzzleInput); var pointPairs = GetAllCombinationsSortedByDistance(points); var circuits = CombineCircuits(amountToConnect, points, pointPairs); return circuits .Select(circuit => circuit.Count) .OrderDescending() .Take(3) .Aggregate((acc, next) => acc * next); } public long SolvePart2(string pathToPuzzleInput) { var points = ParsePuzzleInput(pathToPuzzleInput); var pointPairs = GetAllCombinationsSortedByDistance(points); var lastConnected = LastCombinedConnectAllCircuits(points, pointPairs); return lastConnected.a.x * lastConnected.b.x; } private List> CombineCircuits(int amountToConnect, Coordinate[] points, (Coordinate pointA, Coordinate pointB)[] pointPairs) { var circuits = points.Select(p => new List() { p }).ToList(); for (var i = 0; i < amountToConnect; i++) { var next = pointPairs[i]; circuits = AddToCircuits(next.pointA, next.pointB, circuits); } return circuits; } private (Coordinate a, Coordinate b) LastCombinedConnectAllCircuits(Coordinate[] points, (Coordinate pointA, Coordinate pointB)[] pointPairs) { var circuits = points.Select(p => new List() { p }).ToList(); (Coordinate a, Coordinate b) lastConnected = ((0, 0, 0), (0, 0, 0)); var i = 0; while(circuits.Count > 1) { var next = pointPairs[i++]; circuits = AddToCircuits(next.pointA, next.pointB, circuits); lastConnected = (next.pointA, next.pointB); } return lastConnected; } private double GetDistance(Coordinate a, Coordinate b) { return Math.Sqrt(Math.Pow(a.x - b.x, 2) + Math.Pow(a.y - b.y, 2) + Math.Pow(a.z - b.z, 2)); } private List> AddToCircuits(Coordinate a, Coordinate b, List> circuits) { var circuitToAddBTo = circuits.FirstOrDefault(circuit => circuit.Contains(a)); var circuitToAddATo = circuits.FirstOrDefault(circuit => circuit.Contains(b)); if (circuitToAddATo == null && circuitToAddBTo == null) { circuits.Add([a, b]); return circuits; } if (circuitToAddATo == circuitToAddBTo) { return circuits; } if (circuitToAddATo != null && circuitToAddBTo != null) { circuits.Remove(circuitToAddATo); circuits.Remove(circuitToAddBTo); circuits.Add([..circuitToAddATo, ..circuitToAddBTo]); return circuits; } if (circuitToAddATo != null) { circuitToAddATo.Add(a); } else { circuitToAddBTo!.Add(b); } return circuits; } private (Coordinate pointA, Coordinate pointB)[] GetAllCombinationsSortedByDistance(Coordinate[] coordinates) { var combinations = Combinations(coordinates) .OrderBy(x => GetDistance(x.a, x.b)) .ToArray(); return combinations; } private IEnumerable<(TValue a, TValue b)> Combinations(IEnumerable values) { var enumerated = values.ToArray(); return enumerated .SelectMany((valueA, ix) => enumerated.Skip(ix + 1).Select(valueB => (valueA, valueB))); } }