Extract `Coordinate`, `IntegerRange` and `Coordinate3d` to new `AdventOfCode.HelperClasses` project and refactor solution for modularity and type consistency
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@ -0,0 +1,25 @@
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namespace AdventOfCode.HelperClasses;
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public record Coordinate(long X, long Y)
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{
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public double GetEuclidianDistance(Coordinate other) =>
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Math.Sqrt((X - other.X) * (X - other.X) + (Y - other.Y) * (Y - other.Y));
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public static double GetEuclidianDistance(Coordinate a, Coordinate b) =>
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Math.Sqrt((a.X - b.X) * (a.X - b.X) + (a.Y - b.Y) * (a.Y - b.Y));
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public static Coordinate operator +(Coordinate left, Coordinate right) =>
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new(left.X + right.X, left.Y + right.Y);
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}
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public record Coordinate3d(long X, long Y, long Z)
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{
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public double GetEuclidianDistance(Coordinate3d other) =>
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Math.Sqrt((X - other.X) * (X - other.X) + (Y - other.Y) * (Y - other.Y) + (Z - other.Z) * (Z - other.Z));
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public static double GetEuclidianDistance(Coordinate3d a, Coordinate3d b) =>
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Math.Sqrt((a.X - b.X) * (a.X - b.X) + (a.Y - b.Y) * (a.Y - b.Y) + (a.Z - b.Z) * (a.Z - b.Z));
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public static Coordinate3d operator +(Coordinate3d left, Coordinate3d right) =>
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new(left.X + right.X, left.Y + right.Y, left.Z + right.Z);
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}
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@ -0,0 +1,28 @@
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namespace AdventOfCode.HelperClasses;
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public record IntegerRange(long start, long end)
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{
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public long Count() => end - start + 1;
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public bool Contains(long number) => start <= number && end >= number;
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public bool TryCombine(IntegerRange other, out IntegerRange combined)
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{
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if (Contains(other.start))
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{
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var isEndInRange = Contains(other.end);
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combined = isEndInRange ? this : this with {end = other.end};
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return true;
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}
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if (other.Contains(start))
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{
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var isEndInRange = other.Contains(end);
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combined = isEndInRange ? other : other with {end = end};
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return true;
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}
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combined = this;
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return false;
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}
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}
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@ -1,7 +1,4 @@
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using System;
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using AdvenOfCode.Contracts;
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using System.IO;
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using System.Linq;
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using AdvenOfCode.Contracts;
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namespace AoC_2025;
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namespace AoC_2025;
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@ -1,7 +1,4 @@
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using System;
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using AdvenOfCode.Contracts;
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using System.IO;
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using System.Linq;
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using AdvenOfCode.Contracts;
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namespace AoC_2025;
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namespace AoC_2025;
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@ -1,8 +1,5 @@
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using System.Collections.Generic;
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using AdvenOfCode.Contracts;
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using System.IO;
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using AdventOfCode.HelperClasses;
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using System.Linq;
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using AdvenOfCode.Contracts;
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using Coordinate = (int x, int y);
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namespace AoC_2025;
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namespace AoC_2025;
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@ -64,7 +61,7 @@ public class Day04 : IPuzzleSolver<long>
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{
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{
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var indexedCharacters = gridLine.Index();
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var indexedCharacters = gridLine.Index();
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var validRolls = indexedCharacters.Where(tuple => tuple.Item == '@');
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var validRolls = indexedCharacters.Where(tuple => tuple.Item == '@');
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var rollCoordinates = validRolls.Select(tuple => (xIndex, tuple.Index));
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var rollCoordinates = validRolls.Select(tuple => new Coordinate(xIndex, tuple.Index));
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return rollCoordinates;
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return rollCoordinates;
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}
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}
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@ -79,12 +76,12 @@ public class Day04 : IPuzzleSolver<long>
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{
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{
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Coordinate[] neighbourDirections =
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Coordinate[] neighbourDirections =
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[
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[
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(-1, -1), (-1, 0), (-1, 1),
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new(-1, -1), new(-1, 0), new(-1, 1),
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(0, -1), (0, 1),
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new(0, -1), new(0, 1),
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(1, -1), (1, 0), (1, 1),
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new(1, -1), new(1, 0), new(1, 1),
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];
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];
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var possibleNeighbours = neighbourDirections
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var possibleNeighbours = neighbourDirections
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.Select(direction => (coordinate.x + direction.x, coordinate.y + direction.y));
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.Select(direction => coordinate + direction);
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var actualNeighbours = possibleNeighbours
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var actualNeighbours = possibleNeighbours
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.Where(coord => coordinates.Contains(coord))
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.Where(coord => coordinates.Contains(coord))
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.ToArray();
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.ToArray();
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@ -1,8 +1,5 @@
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using System.Collections.Generic;
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using AdvenOfCode.Contracts;
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using System.IO;
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using AdventOfCode.HelperClasses;
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using System.Linq;
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using AdvenOfCode.Contracts;
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using Range = (long from, long to);
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namespace AoC_2025;
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namespace AoC_2025;
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@ -52,54 +49,49 @@ public class Day05 : IPuzzleSolver<long>
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return parsedIds;
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return parsedIds;
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}
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}
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private Range[] ParseRanges(IEnumerable<string> ranges)
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private IntegerRange[] ParseRanges(IEnumerable<string> ranges)
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{
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{
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return ranges.Select(range =>
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return ranges.Select(range =>
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{
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{
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var split = range.Split('-', StringSplitOptions.RemoveEmptyEntries);
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var split = range.Split('-', StringSplitOptions.RemoveEmptyEntries);
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return (long.Parse(split[0]), long.Parse(split[1]));
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return new IntegerRange(long.Parse(split[0]), long.Parse(split[1]));
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})
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})
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.OrderBy(range => range.Item1)
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.OrderBy(range => range.start)
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.ThenBy(range => range.Item2)
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.ThenBy(range => range.end)
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.ToArray();
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.ToArray();
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}
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}
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private IEnumerable<long> FilterFreshIds(IEnumerable<long> ids, Range[] freshIdRanges)
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private IEnumerable<long> FilterFreshIds(IEnumerable<long> ids, IntegerRange[] freshIdRanges)
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{
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{
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var freshIds = ids.Where(id => IsIdInRanges(id, freshIdRanges));
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var freshIds = ids.Where(id => IsIdInRanges(id, freshIdRanges));
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return freshIds;
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return freshIds;
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}
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}
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private bool IsIdInRanges(long id, IEnumerable<Range> ranges)
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private bool IsIdInRanges(long id, IEnumerable<IntegerRange> ranges)
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{
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{
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return ranges.Any(range => IsIdInRange(id, range));
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return ranges.Any(range => range.Contains(id));
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}
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private bool IsIdInRange(long id, Range range)
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{
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return range.from <= id && range.to >= id;
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}
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}
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private long SumIdsInRanges(IEnumerable<Range> ranges)
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private long SumIdsInRanges(IEnumerable<IntegerRange> ranges)
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{
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{
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var sumFreshIds = 0L;
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var sumFreshIds = 0L;
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var highestSeenId = -1L;
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var highestSeenId = -1L;
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foreach (var range in ranges)
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foreach (var range in ranges)
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{
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{
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var lowestNewId = Math.Max(highestSeenId + 1, range.from);
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var lowestNewId = Math.Max(highestSeenId + 1, range.start);
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highestSeenId = Math.Max(highestSeenId, range.to);
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highestSeenId = Math.Max(highestSeenId, range.end);
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sumFreshIds += Math.Max(0, highestSeenId - lowestNewId + 1);
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sumFreshIds += Math.Max(0, highestSeenId - lowestNewId + 1);
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}
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}
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return sumFreshIds;
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return sumFreshIds;
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}
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}
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private List<Range> CombineOverlappingRanges(Range[] ranges)
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private List<IntegerRange> CombineOverlappingRanges(IntegerRange[] ranges)
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{
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{
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var optimizedRanges = new List<Range>(ranges.Length) { ranges[0] };
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var optimizedRanges = new List<IntegerRange>(ranges.Length) { ranges[0] };
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foreach (var range in ranges)
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foreach (var range in ranges)
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{
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{
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if (TryCombineRanges(optimizedRanges[^1], range, out var combined))
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if (optimizedRanges[^1].TryCombine(range, out var combined))
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{
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{
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optimizedRanges[^1] = combined;
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optimizedRanges[^1] = combined;
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}
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}
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return optimizedRanges;
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return optimizedRanges;
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}
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}
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private bool TryCombineRanges(Range first, Range second, out Range combined)
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{
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if (IsIdInRange(second.from, first))
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{
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var isEndInRange = IsIdInRange(second.to, first);
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combined = isEndInRange ? first : (first.from, second.to);
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return true;
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}
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// if (IsIdInRange(first.from, second))
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// {
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// var isEndInRange = IsIdInRange(first.to, second);
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// combined = isEndInRange ? second : (second.from, first.to);
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// return true;
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// }
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combined = first;
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return false;
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}
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private static IEnumerable<long> CountIdsInRanges(IEnumerable<Range> combinedRanges)
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private static IEnumerable<long> CountIdsInRanges(IEnumerable<IntegerRange> combinedRanges)
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{
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{
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var countIdsInRanges = combinedRanges.Select(range => range.to - range.from + 1);
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var countIdsInRanges = combinedRanges.Select(range => range.Count());
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return countIdsInRanges;
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return countIdsInRanges;
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}
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}
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}
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}
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@ -1,8 +1,4 @@
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using System.Collections.Generic;
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using AdvenOfCode.Contracts;
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using System.Data.Common;
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using System.IO;
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using System.Linq;
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using AdvenOfCode.Contracts;
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namespace AoC_2025;
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namespace AoC_2025;
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@ -1,9 +1,5 @@
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using System.Collections.Generic;
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using AdvenOfCode.Contracts;
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using System.Data.Common;
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using AdventOfCode.HelperClasses;
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using System.IO;
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using System.Linq;
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using AdvenOfCode.Contracts;
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using Coordinate = (int x, int y);
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namespace AoC_2025;
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namespace AoC_2025;
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@ -42,7 +38,7 @@ public class Day07 : IPuzzleSolver<long>
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private Coordinate GetStart(string[] grid)
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private Coordinate GetStart(string[] grid)
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{
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{
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return (0, grid[0].IndexOf('S'));
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return new Coordinate(0, grid[0].IndexOf('S'));
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}
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}
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private long TraverseGridAndCountSplitters(string[] grid, Coordinate start)
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private long TraverseGridAndCountSplitters(string[] grid, Coordinate start)
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@ -53,18 +49,18 @@ public class Day07 : IPuzzleSolver<long>
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var splittersHit = 0L;
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var splittersHit = 0L;
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while (seen.TryDequeue(out var current))
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while (seen.TryDequeue(out var current))
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{
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{
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if (current.x >= grid.Length) continue;
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if (current.X >= grid.Length) continue;
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if (current.y >= grid[0].Length || current.y < 0) continue;
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if (current.Y >= grid[0].Length || current.Y < 0) continue;
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if (grid[current.x][current.y] == '^')
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if (grid[(int)current.X][(int)current.Y] == '^')
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{
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{
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splittersHit++;
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splittersHit++;
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CheckAndEnqueueIfNotVisited((current.x, current.y - 1));
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CheckAndEnqueueIfNotVisited(current with {Y = current.Y - 1});
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CheckAndEnqueueIfNotVisited((current.x, current.y + 1));
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CheckAndEnqueueIfNotVisited(current with {Y = current.Y + 1});
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}
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}
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else
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else
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{
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{
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CheckAndEnqueueIfNotVisited((current.x + 1, current.y));
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CheckAndEnqueueIfNotVisited(current with {X = current.X + 1});
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}
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}
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}
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}
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@ -79,21 +75,21 @@ public class Day07 : IPuzzleSolver<long>
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// Dictionary only for memoization
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// Dictionary only for memoization
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private long GetTimelinesCountRecursive(string[] grid, Coordinate current, Dictionary<Coordinate, long> memory)
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private long GetTimelinesCountRecursive(string[] grid, Coordinate current, Dictionary<Coordinate, long> memory)
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{
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{
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if (current.x >= grid.Length)
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if (current.X >= grid.Length)
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{
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{
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return 1;
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return 1;
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}
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}
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if(memory.TryGetValue(current, out var count)) return count;
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if(memory.TryGetValue(current, out var count)) return count;
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if (grid[current.x][current.y] == '^')
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if (grid[(int)current.X][(int)current.Y] == '^')
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{
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{
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var resLeft = GetTimelinesCountRecursive(grid, (current.x, current.y - 1), memory);
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var resLeft = GetTimelinesCountRecursive(grid, current with {Y = current.Y - 1}, memory);
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var resRight = GetTimelinesCountRecursive(grid, (current.x, current.y + 1), memory);
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var resRight = GetTimelinesCountRecursive(grid, current with {Y = current.Y + 1}, memory);
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memory[current] = resLeft + resRight;
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memory[current] = resLeft + resRight;
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return resLeft + resRight;
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return resLeft + resRight;
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}
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}
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var res = GetTimelinesCountRecursive(grid, (current.x + 1, current.y), memory);
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var res = GetTimelinesCountRecursive(grid, current with {X = current.X + 1}, memory);
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memory[current] = res;
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memory[current] = res;
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return res;
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return res;
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}
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}
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@ -1,11 +1,6 @@
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using System;
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using AdvenOfCode.Contracts;
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using System.Collections.Generic;
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using System.Data.Common;
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using System.IO;
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using System.Linq;
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using AdvenOfCode.Contracts;
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using AdventOfCode.Extensions;
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using AdventOfCode.Extensions;
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using Coordinate = (long x, long y, long z);
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using AdventOfCode.HelperClasses;
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namespace AoC_2025;
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namespace AoC_2025;
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@ -16,12 +11,12 @@ public class Day08 : IPuzzleSolver<long>
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{
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{
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_amountToConnect = amountToConnect;
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_amountToConnect = amountToConnect;
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}
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}
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private Coordinate[] ParsePuzzleInput(string path)
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private Coordinate3d[] ParsePuzzleInput(string path)
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{
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{
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var puzzleInput = File.ReadAllLines(path)
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var puzzleInput = File.ReadAllLines(path)
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.Where(line => !string.IsNullOrWhiteSpace(line))
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.Where(line => !string.IsNullOrWhiteSpace(line))
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.Select(line => line.Split(',', StringSplitOptions.RemoveEmptyEntries).Select(str => long.Parse(str)).ToArray())
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.Select(line => line.Split(',', StringSplitOptions.RemoveEmptyEntries).Select(str => long.Parse(str)).ToArray())
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.Select(numbers => (numbers[0], numbers[1], numbers[2]))
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.Select(numbers => new Coordinate3d(numbers[0], numbers[1], numbers[2]))
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.ToArray();
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.ToArray();
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return puzzleInput;
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return puzzleInput;
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}
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}
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@ -42,16 +37,16 @@ public class Day08 : IPuzzleSolver<long>
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var jBoxPairs = GetAllCombinationsSortedByDistance(jBoxes);
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var jBoxPairs = GetAllCombinationsSortedByDistance(jBoxes);
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var circuits = CreateCircuits(jBoxes);
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var circuits = CreateCircuits(jBoxes);
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var lastConnected = LastCombinedConnectAllCircuits(circuits, jBoxPairs);
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var lastConnected = LastCombinedConnectAllCircuits(circuits, jBoxPairs);
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return lastConnected.a.x * lastConnected.b.x;
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return lastConnected.a.X * lastConnected.b.X;
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}
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}
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private List<HashSet<Coordinate>> CreateCircuits(IEnumerable<Coordinate> jBoxes)
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private List<HashSet<Coordinate3d>> CreateCircuits(IEnumerable<Coordinate3d> jBoxes)
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{
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{
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return jBoxes.Select(p => new HashSet<Coordinate> { p }).ToList();
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return jBoxes.Select(p => new HashSet<Coordinate3d> { p }).ToList();
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}
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}
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||||||
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|
||||||
private List<HashSet<Coordinate>> CombineCircuits(List<HashSet<Coordinate>> circuits,
|
private List<HashSet<Coordinate3d>> CombineCircuits(List<HashSet<Coordinate3d>> circuits,
|
||||||
IEnumerable<(Coordinate boxA, Coordinate boxB)> jBoxPairs, int amountToConnect)
|
IEnumerable<(Coordinate3d boxA, Coordinate3d boxB)> jBoxPairs, int amountToConnect)
|
||||||
{
|
{
|
||||||
circuits = jBoxPairs
|
circuits = jBoxPairs
|
||||||
.Take(amountToConnect)
|
.Take(amountToConnect)
|
||||||
|
|
@ -59,8 +54,8 @@ public class Day08 : IPuzzleSolver<long>
|
||||||
return circuits;
|
return circuits;
|
||||||
}
|
}
|
||||||
|
|
||||||
private (Coordinate a, Coordinate b) LastCombinedConnectAllCircuits(List<HashSet<Coordinate>> circuits,
|
private (Coordinate3d a, Coordinate3d b) LastCombinedConnectAllCircuits(List<HashSet<Coordinate3d>> circuits,
|
||||||
IEnumerable<(Coordinate boxA, Coordinate boxB)> jBoxPairs)
|
IEnumerable<(Coordinate3d boxA, Coordinate3d boxB)> jBoxPairs)
|
||||||
{
|
{
|
||||||
foreach (var jBoxPair in jBoxPairs)
|
foreach (var jBoxPair in jBoxPairs)
|
||||||
{
|
{
|
||||||
|
|
@ -68,15 +63,10 @@ public class Day08 : IPuzzleSolver<long>
|
||||||
if(circuits.Count <= 1)
|
if(circuits.Count <= 1)
|
||||||
return jBoxPair;
|
return jBoxPair;
|
||||||
}
|
}
|
||||||
return ((0,0,0), (0,0,0));
|
return (new(0,0,0), new(0,0,0));
|
||||||
}
|
}
|
||||||
|
|
||||||
private long GetDistance(Coordinate a, Coordinate b)
|
private List<HashSet<Coordinate3d>> ConnectJBoxes(Coordinate3d a, Coordinate3d b, List<HashSet<Coordinate3d>> circuits)
|
||||||
{
|
|
||||||
return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y) + (a.z - b.z) * (a.z - b.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
private List<HashSet<Coordinate>> ConnectJBoxes(Coordinate a, Coordinate b, List<HashSet<Coordinate>> circuits)
|
|
||||||
{
|
{
|
||||||
var circuitToAddBTo = circuits.First(circuit => circuit.Contains(a));
|
var circuitToAddBTo = circuits.First(circuit => circuit.Contains(a));
|
||||||
var circuitToAddATo = circuits.First(circuit => circuit.Contains(b));
|
var circuitToAddATo = circuits.First(circuit => circuit.Contains(b));
|
||||||
|
|
@ -91,15 +81,15 @@ public class Day08 : IPuzzleSolver<long>
|
||||||
return circuits;
|
return circuits;
|
||||||
}
|
}
|
||||||
|
|
||||||
private IEnumerable<(Coordinate boxA, Coordinate boxB)> GetAllCombinationsSortedByDistance(IEnumerable<Coordinate> jBoxes)
|
private IEnumerable<(Coordinate3d boxA, Coordinate3d boxB)> GetAllCombinationsSortedByDistance(IEnumerable<Coordinate3d> jBoxes)
|
||||||
{
|
{
|
||||||
var combinations = jBoxes.Combinations(2)
|
var combinations = jBoxes.Combinations(2)
|
||||||
.Select(x => (a: x[0], b: x[1]))
|
.Select(x => (a: x[0], b: x[1]))
|
||||||
.OrderBy(x => GetDistance(x.a, x.b));
|
.OrderBy(x => Coordinate3d.GetEuclidianDistance(x.a, x.b));
|
||||||
return combinations;
|
return combinations;
|
||||||
}
|
}
|
||||||
|
|
||||||
private long MultiplyLargestCircuitLength(List<HashSet<Coordinate>> circuits, int amountMultiply)
|
private long MultiplyLargestCircuitLength(List<HashSet<Coordinate3d>> circuits, int amountMultiply)
|
||||||
{
|
{
|
||||||
return circuits
|
return circuits
|
||||||
.Select(circuit => (long)circuit.Count)
|
.Select(circuit => (long)circuit.Count)
|
||||||
|
|
|
||||||
|
|
@ -1,11 +1,6 @@
|
||||||
using System;
|
using AdvenOfCode.Contracts;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data.Common;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using AdvenOfCode.Contracts;
|
|
||||||
using AdventOfCode.Extensions;
|
using AdventOfCode.Extensions;
|
||||||
using Coordinate = (long x, long y);
|
using AdventOfCode.HelperClasses;
|
||||||
using CoordinatePair = (long minX, long minY, long maxX, long maxY);
|
using CoordinatePair = (long minX, long minY, long maxX, long maxY);
|
||||||
|
|
||||||
namespace AoC_2025;
|
namespace AoC_2025;
|
||||||
|
|
@ -17,7 +12,7 @@ public class Day09 : IPuzzleSolver<long>
|
||||||
var puzzleInput = File.ReadAllLines(path)
|
var puzzleInput = File.ReadAllLines(path)
|
||||||
.Where(line => !string.IsNullOrWhiteSpace(line))
|
.Where(line => !string.IsNullOrWhiteSpace(line))
|
||||||
.Select(line => line.Split(',', StringSplitOptions.RemoveEmptyEntries).Select(str => long.Parse(str)).ToArray())
|
.Select(line => line.Split(',', StringSplitOptions.RemoveEmptyEntries).Select(str => long.Parse(str)).ToArray())
|
||||||
.Select(numbers => (numbers[0], numbers[1]))
|
.Select(numbers => new Coordinate(numbers[0], numbers[1]))
|
||||||
.ToArray();
|
.ToArray();
|
||||||
return puzzleInput;
|
return puzzleInput;
|
||||||
}
|
}
|
||||||
|
|
@ -43,7 +38,7 @@ public class Day09 : IPuzzleSolver<long>
|
||||||
private IOrderedEnumerable<long> GetOrderedAreas(IEnumerable<CoordinatePair> containedRectangles)
|
private IOrderedEnumerable<long> GetOrderedAreas(IEnumerable<CoordinatePair> containedRectangles)
|
||||||
{
|
{
|
||||||
return containedRectangles
|
return containedRectangles
|
||||||
.Select(rectangle => GetArea((rectangle.maxX, rectangle.maxY), (rectangle.minX, rectangle.minY)))
|
.Select(rectangle => GetArea(new Coordinate(rectangle.maxX, rectangle.maxY), new Coordinate(rectangle.minX, rectangle.minY)))
|
||||||
.OrderDescending();
|
.OrderDescending();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -71,7 +66,7 @@ public class Day09 : IPuzzleSolver<long>
|
||||||
|
|
||||||
private CoordinatePair AsPair(Coordinate a, Coordinate b)
|
private CoordinatePair AsPair(Coordinate a, Coordinate b)
|
||||||
{
|
{
|
||||||
return (Math.Min(a.x, b.x), Math.Min(a.y, b.y), Math.Max(a.x, b.x), Math.Max(a.y, b.y));
|
return (Math.Min(a.X, b.X), Math.Min(a.Y, b.Y), Math.Max(a.X, b.X), Math.Max(a.Y, b.Y));
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool RectangleCrossesBorder(CoordinatePair rectangle, CoordinatePair borderSegment)
|
private bool RectangleCrossesBorder(CoordinatePair rectangle, CoordinatePair borderSegment)
|
||||||
|
|
@ -82,7 +77,7 @@ public class Day09 : IPuzzleSolver<long>
|
||||||
|
|
||||||
private long GetArea(Coordinate tileA, Coordinate tileB)
|
private long GetArea(Coordinate tileA, Coordinate tileB)
|
||||||
{
|
{
|
||||||
return (Math.Abs(tileA.x - tileB.x) + 1) * (Math.Abs(tileA.y - tileB.y) + 1);
|
return (Math.Abs(tileA.X - tileB.X) + 1) * (Math.Abs(tileA.Y - tileB.Y) + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private IEnumerable<(Coordinate a, Coordinate b)> GetBorders(Coordinate[] tiles)
|
private IEnumerable<(Coordinate a, Coordinate b)> GetBorders(Coordinate[] tiles)
|
||||||
|
|
|
||||||
|
|
@ -1,10 +1,4 @@
|
||||||
using System;
|
using System.Data;
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data;
|
|
||||||
using System.Data.Common;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using AdvenOfCode.Contracts;
|
using AdvenOfCode.Contracts;
|
||||||
using AdventOfCode.Extensions;
|
using AdventOfCode.Extensions;
|
||||||
using AdventOfCode.HelperClasses;
|
using AdventOfCode.HelperClasses;
|
||||||
|
|
|
||||||
|
|
@ -1,10 +1,4 @@
|
||||||
using System;
|
using AdvenOfCode.Contracts;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data;
|
|
||||||
using System.Data.Common;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using AdvenOfCode.Contracts;
|
|
||||||
|
|
||||||
namespace AoC_2025;
|
namespace AoC_2025;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,10 +1,4 @@
|
||||||
using System;
|
using AdvenOfCode.Contracts;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data;
|
|
||||||
using System.Data.Common;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using AdvenOfCode.Contracts;
|
|
||||||
|
|
||||||
namespace AoC_2025;
|
namespace AoC_2025;
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue