Refactor Day10 to rename variables in `GetJoltageLevelsForButtonPattern` for improved clarity

This commit is contained in:
Sebastian Lindemeier 2025-12-12 11:46:07 +01:00
parent ea4ccd11a5
commit 90b4e59171
1 changed files with 3 additions and 3 deletions

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@ -221,16 +221,16 @@ public class Day10 : IPuzzleSolver<long>
static int[] GetJoltageLevelsForButtonPattern(int countLamps, int[][] buttonPattern) static int[] GetJoltageLevelsForButtonPattern(int countLamps, int[][] buttonPattern)
{ {
var innerState = Enumerable.Repeat(0, countLamps).ToArray(); var joltagesProduced = Enumerable.Repeat(0, countLamps).ToArray();
foreach (var button in buttonPattern) foreach (var button in buttonPattern)
{ {
foreach (var index in button) foreach (var index in button)
{ {
innerState[index]++; joltagesProduced[index]++;
} }
} }
return innerState; return joltagesProduced;
} }
} }