Extract Combinations method to AdventOfCode.Extensions and refactor usages to improve modularity and reduce duplication

This commit is contained in:
Sebastian Lindemeier
2025-12-12 12:35:01 +01:00
parent d92293f631
commit d0b612154a
7 changed files with 75 additions and 69 deletions
+2 -12
View File
@@ -4,6 +4,7 @@ using System.Data.Common;
using System.IO;
using System.Linq;
using AdvenOfCode.Contracts;
using AdventOfCode.Extensions;
using Coordinate = (long x, long y);
using CoordinatePair = (long minX, long minY, long maxX, long maxY);
@@ -54,7 +55,7 @@ public class Day09 : IPuzzleSolver<long>
private IEnumerable<CoordinatePair> GetAllPossibleRectanglesAsPairs(Coordinate[] redTiles)
{
return Combinations(redTiles).Select(x => AsPair(x.a, x.b));
return redTiles.Combinations(2).Select(x => AsPair(x[0], x[1]));
}
private CoordinatePair[] GetBordersAsPairs(Coordinate[] redTiles)
@@ -84,17 +85,6 @@ public class Day09 : IPuzzleSolver<long>
return (Math.Abs(tileA.x - tileB.x) + 1) * (Math.Abs(tileA.y - tileB.y) + 1);
}
private IEnumerable<(TValue a, TValue b)> Combinations<TValue>(IEnumerable<TValue> values)
{
var enumeratedValues = values.Index().ToArray();
var pairs =
from a in enumeratedValues
from b in enumeratedValues
where a.Index < b.Index
select (a.Item, b.Item);
return pairs;
}
private IEnumerable<(Coordinate a, Coordinate b)> GetBorders(Coordinate[] tiles)
{
return tiles.Zip([..tiles[1..], tiles[0]], (a, b) => (a, b));